baby steps
After days of reading documents and doing little to nothing else, I spent three hours setting up UDK last evening for the purpose of getting to know UDK, Unreal Script and Unreal Engine 3. Man, what a...
View ArticleAbstraction
Entry two on my experiences with UDK and Unreal Script: With a sensible coding environment set up, the basics didn't take long to implement. But basics mean very little: player controls and camera....
View Articlebreaktime
I spent the last hour puzzle-building, which has to be one of the best analogies to humanity's futile nature: 'I make something and take it apart so you can have fun putting it back together'. But that...
View Articlerestructuring
Following my prior epithany that manegable code requires restructuring when faults are identified, I spent the last few days re-writing features I'd already implemented in a supposedly more sensible...
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